EarthSculptor 1.11 released now with brush support!

EarthSculptor is a realtime terrain height-map editor and paint program featuring an easy to use interface designed
exclusively for rapid development of 3D landscapes for visualization, multimedia and game development


  • Fast 3D hardware accelerated terrain rendering
  • Automatic lighting and shadow map rendering
  • High resolution Light, Color and Detail texture maps
  • Terraform and paint with 2D brushes
  • Up to 8 Detail Textures
  • Map sizes up to 4097x4097
  • Terrain Texture sizes up to 4096x4096
  • Real time reflecting water
  • 8 terrain tools: raise, lower, level, grab, smooth, erode, push and ramp
  • Plug In System
  • Multiple undo/redo editing
  • Outputs heightmaps as 16-bit PNG textures, no proprietary formats
  • Advanced .OBJ exporter outputs optimized meshes
  • Edit textures and heightmaps externally
  • Developed for Windows® and OpenGL® hardware




Design and Programming by Ernest Szoka


Copyright (c) 2004-2011 Ernest Szoka