hi,
i find the tool great and look forward to be able to make bigger terrains than possible in the latest demo version.
btw: i am thinking of making an exporter which creates a seperate image file which contains the blend factors for the detail layers. if someone is willing to help ...
cheers
boto
Just e-mail me if you need help, or post your questions in the development forum.
Ernest
i principle, the Save As.. function exports all necessary textures. but i think it would be great to move the Save As.. functionality to an exporter ( such as Texture Exporter ) and let the user define the output size. the blend mask texture ( <file>_d.png ) is somehow small with 512x512 which leads to cracks when blending the texures in our terrain renderer. and it would be great to include the export option for black background where no detail textures are used instead of transparent.
btw: do have any release plan for the official version? the limitation of 257x257 section size is really hard for our artists. we are integrating the tool into our development tool chain.
here is our project site: http://yag2002.sf.net
cheers
boto
